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From the clusters of flora that litter the environment to the tranquil howl of wind, the game's visuals and sound effects are truly a fundamental accomplishment in game design. The wonder of Dear Esther can't be attributed completely to the narrative, but must share the credit with the game's stunning visuals and sound. The sections take place in particular locales on the island, each with a distinct atmosphere. The game is split into four sections that become available after playing through the narrative. The only other action available is to zoom the camera for closer inspection of items or landscape details. Gameplay only requires the use of the "W" key to move forward and the mouse to view the environment. There are no puzzles to solve or enemies to eliminate. The actual gameplay in Dear Esther only involves moving forward through the environment. There are some random occurrences in the narrative that require multiple playthroughs for gaining a better grasp of the narrative.Įach playthrough will last about an hour and a half depending on a person's choice for further exploration. Most of the narrative and gameplay in Dear Esther require some sort of interpretation and understanding that not all the answers will be revealed in the first, or even second playthrough. They never seem to occur in any sort of order or consistency, thus requiring interpretation to understand the meaning behind them.
#Dear esther half life series#
Throughout the journey, a series of letter fragments written to Esther are spoken to the player depending on their location in the game world. The narrative of Dear Esther places gamers on a mysterious island with the single goal of moving forward, through hilltops and caves, to the end destination of a radio mast. The investment amount for the project was recouped in a mere five and a half hours and sold over 16,000 copies in under 24 hours after its release on Steam. Funding for the project's redesign was provided by an investment from the Indie Fund.
#Dear esther half life mod#
Originally released as mod for Half-life 2 in 2008, Dear Esther has been redesigned with completely new level design and visuals, extended voice work, and re-orchestration of the soundtrack.
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